I’ve been focused lately on adding more content to the game. I’ve spent a lot of time sorting and curating vocab lists into categorized stages. The game starts with simple, common words in the early lessons, and builds up to more difficult, less common words in the later lessons. The early lessons also have fewer words, typically 3 stages of 10 words, for 30 per lesson. I want the players to feel like they’re making progress and opening up the map early on, before they’re hammered with long lessons full of uncommon nouns. The later lessons have 100 vocab words each, so it will take players a while to get through those.